This is my first game made with Pico-8 in two weeks and the result is very funny. Pico-8 is an awesome game engine to create games like if we had a real 8-bit console with all its limitations.
After years developing games this is one of my fovourites because it remember me the classics of Nintendo.
I hope you enjoy it as I've enjoyed developing it.
Nox Dei - El aciago demiurgo
This game has been made with RPG Maker VX Ace and a lot of scripts of Ruby with RGSS3. xD
The project was developed in 3 years and half with a team of 5 crazy developers plenty of energy and enthusiasm.
In this project, I have been designing scenes, developing some scripts and making original images and animations. I also have created the website and all his contents.
I invite you to play this great adventure. Is completly free!
Galaxy Deep Space
This micro game was developed to challenge my friends to build the fastest game with Unity 3D v5.4 in only one day. After the challenge I have improved some parts and published in multiple platforms because this simple game is cool.
The game has an infinite loop of asteroids and the player must destroy them to get the highest score. When the user beats the highest score it will be stored in the game to try improve it in next parties.
This project is the first desktop app to manage multiple Meteor Apps for developers.
Each Meteor App can be customized and sorted in tiles with different sizes in an horizontal grid.
I have in mind to improve this project with new features in the future.
This app allows you to create lists with ideas to share with your family and friends and help them to find the perfect gift for you. You can use it to save your own private lists and share with others later.
It also allows to create groups with your friends or family to help you find gifts for special events like Christmas, birthdays, weddings, invisible friend, etc.
This project is my first app built with Meteor. And I will publish it on Android and IOS.
Grupo Cortefiel Report 2015
Project developed in CBI with the October CMS framework integrated with the Sygris System.
This year we created a full HTML5 sustainability report in a single page navigation with lots of animations to increase the user experience. The site was developed using last web technologies and with contents published in english and spanish. The system integrates the generation of multiple charts and tables from Sygris.
The web was also published in USB pendrives using NWJS to generate an standalone executable for Windows.
Meliá Hotels International 2015
CBI project developed with a team of trainees led by me.
The development was done using October CMS as PHP framework to generate a single page navigation using last web technologies and multiple animations to give the best user experience. All contents are editable from CMS and are prepared to translate into different languages.
This web site was published in english and spanish, and all his contents have been adapted to display in multiple devices using a responsive design.
Grupo Cortefiel Report 2014
Project developed in CBI using the Sygris System created by the company.
This web site was published as static content in HTML and includes a lot of charts, tables and maps generated with Sygris and has multimedia videos served from our servers.
The site was also published statically in USB pen drives in two languages using NWJS as platform to create an autoload desktop application for Windows.
Escuela MasterChef Site
This project was created in CBI in collaboration with Picboard2000.
The site was developed using Wordpress and Woocommerce with a subscription system connected with PayPal and Servired TPV. Subscribed users can access all the courses through this site and can manage his account and all his subscriptions. The back-end allows the administrators manage all orders easily.
We had to create a cache system based on static HTML to prepare servers to thousands of connections in a second.
Tank Commander EUI
Dive into a new action universe with this combat and RTS videogame in which you take the control of a tank full of futuristic tech weapons. Set the teams participating in the struggle and play in infinite fully destructible battlefields in deathmatchs that provide hours of fun.
All concepts and all things in this game were designed and developed by me using tools like Unity3D, Photoshop, SketchUp and 3DStudio.
In July 2012 was presented as Final Project in the Polytechnic University of Madrid.